Greetings,

I have been following this discussion, and would like to add my 2 cents. I'll 
start with my thoughts on virtual functions.

> On 17 February 2015 at 18:44, Oleksiy Vyalov <[email protected]> wrote:

> 

> > On Tue, Feb 17, 2015 at 10:01 AM, Tamas Berghammer <[email protected]> 
> > wrote:

>  > As far as I know NativeProcessLinux is still fully functional during the 
> execution of it's destructor. The only difference is that the members in 

>  > GDBRemoteCommunicationServerLLGS >defined after the NativeProcessLinux 
> smart pointer are already destructed. If this ordering is the problem then it 
> can be solved with 

>  > changing the order of the member declarations >inside 
> GDBRemoteCommunicationServerLLGS.

> 

> Yes, an instance is functional when its destructor is being called but there 
> some limitations:

> You may hit undefined behavior if virtual function are called when 
> destruction is in progress - http://www.artima.com/cppsource/nevercall.html, 
> i.e. if some virtual function of >NativeProcessLinux are called by TSC when 
> ~NativeProcessLinux is in progress - it might be a problem.


And a more quote from the standard.

> Member functions, including virtual functions (10.3), can be called during 
> construction or destruction (12.6.2). When a virtual function is called 
> directly or indirectly from a 

>  constructor or from a destructor, including during the construction or 
> destruction of the class’s non-static data members, and the object to which 
> the call applies is the object (call it 

>  x) under construction or destruction, the function called is the final 
> overrider in the constructor’s or destructor’s class and not one overriding 
> it in a more-derived class.


Judging from this, there is nothing undefined about the situation you 
mentioned. While ~NativeProcessLinux is in progress any call to its virtual 
functions will resolve "as expected". This is especially true if you are still 
executing the body of the destructor (as would be the case if you placed the 
Join() call in ~NativeProcessLinux), as all the member variables are still 
fully constructed, so you cannot get undefined behavior if the virtual 
functions do member access.

A different case would be if you were calling virtual functions of the (now 
non-existing) NativeProcessLinux object after its destructor has completed, and 
the destruction has moved on to its Base classes. In some cases the behavior 
would be undefined, in others "defined, but surprising". And if this were to 
happen (which, as far as i can see, is not the case), then I would argue that 
the bug is in the fact that ThreadStateCoordinator was still alive after the 
destruction of NativeProcessLinux  -- the coordinator is owned by 
nativeprocess, so it should never outlive it

Therefore I think it is a bad idea to create a "destructor" function just to 
avoid doing something in a destructor. The presence of Terminate() defeats the 
purpose of having a shared pointer to the process: a shared pointer should 
delete an object, once the last pointer to it goes out of scope, but right now 
you cannot properly delete the process object in any other way except by 
calling ~GDBRemoteCommunicationServerLLGS(). If someone happened to be holding 
a NativeProcessProtocolSP expecting it to be a functional process, it will be 
surprised that it is non functional after GDBRemoteCommunicationServerLLGS has 
been gone.

Since it seems that the root of the problem was something else (a null ptr 
dereference in NativeThreadLinux), and this has already been addressed, I would 
recommend moving the Join() back to the destructor. Unless there are other 
issues which would require its presence... (?)

PS:
After my discussion with Tamas, I have come to think that the root cause is 
unclear ownership semantics between Threads, Processes and TSC: a process holds 
shared_ptrs to threads, which seems to imply that it is sharing the ownership 
of them with someone else. However, from the code it would seem that the 
threads should never outlive the process (or the TSC for that matter). 
Therefore, it would seem that a Process (or maybe the TSC) is the perfect 
candidate for the "owner" of it's threads, which would have the sole 
responsibility for destroying them (which could be represented by a 
unique_ptr). And then, when the lifetime of threads gets tied to the lifetime 
of their process, they no longer need to hold a shared (or weak) pointer, they 
can be happy with a regular pointer. However, this is definitely an issue far 
out of scope of this CL.

This completes my braindump. Sorry about the length, I did not expect it to be 
this long when I started. I realize some of the claims might be too strong for 
someone who just started and is getting to know the codebase, but I figure I 
might as well send it, since I spent so much time thinking about it.


http://reviews.llvm.org/D7692

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