On May 29, 2013, at 12:24 AM, [email protected] wrote:

> Hi,
> 
>  
> I'm currently using LLDB as backend for a new debugger (anyone interested can 
> look at http://emoon.github.io/ProDBG) and I just wanted to say a big thank 
> you.

I am glad you like it.
> 
>  
> The C++ API (even a bit lacking documentation wise) has been really great to 
> work and I honestly couldn’t ask for more so hats off for that!

That is great to hear.

> The debugger project is primary for Mac OS X and LLDB works great there so no 
> big issue with that but at some point I would like to bring it over to 
> Windows as well. I have looked around a bit in the codebase and there seems 
> to be some Windows support there but I'm a bit unsure of what the current 
> status is?

There is a windows branch with all the required changes for windows. I haven't 
had time to check these changes out and merge them into trunk yet, but I hope 
to get to that in the next few months
>  
> Another issue is that often programs on Windows is compiled using msvc and 
> thus has PDB files for the debug info and I wonder if there are any plans on 
> supporting PDBs? One issue also is that PDB file format is proprietary so one 
> would have to reverse engineer it (or use the imghelp library on Windows but 
> dunno if it would give all data needed)

This is the main issue. PDB is a closed file format. It would be great to 
support it, but it might require a lot of work.

Greg Clayton


> 
>  
> Cheers!
> 
>  
> -Daniel
> 
> _______________________________________________
> lldb-dev mailing list
> [email protected]
> http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev


_______________________________________________
lldb-dev mailing list
[email protected]
http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev

Reply via email to