Sure, sounds good! Very happy somebody is taking this over (I bootstrapped/prototyped it at the time because I wanted to check feasability of good debugging support for this C#=>LLVM project I was planning to start: https://github.com/xen2/SharpLang ). Adding windows build bot was also something I wanted to do but never got around to do it.
Feel free to ask me if you need any explanation/details about my implementation, or if you need any help. On 7 November 2014 06:29, Zachary Turner <ztur...@google.com> wrote: > I'm actually starting to work on this now because it's the next thing > causing tests to fail for me whiel I try to get the test suite working. > > Some of the changes I've made conflict with yours on a fundamental level, > so I'm working through your patch and trying to incorporate the stuff you > did in a way that fits with what I've already done. It looks like > conceptually what we've done is pretty similar, just implemented > differently. > > Anyway I will take a look at this for now unless you have some > objections. Hopefully can get everything you've done here merged up. > > > On Tue Oct 21 2014 at 7:50:50 AM Virgile Bello <virgile.be...@gmail.com> > wrote: > >> Sorry for answering much later (was dragged into other LLVM subprojects >> recently), but figured I better get this merged before it diverges too much >> and get lost... (to avoid someone ending up reimplementing everything again >> from scratch). >> >> Anyway, the biggest part of this branch was this commit: >> >> https://github.com/xen2/lldb/commit/515956244784a9162183a6135068e893ba994532 >> " >> >> It basically added a working implementation of ProcessWindows. It was >> good enough to debug actual simple Win32 processes that I compiled with GCC >> (might work on much bigger ones, didn't try it), including multithread >> single stepping, breakpoints, variable watches, disassembler, etc... Also, >> if user breaks inside a Win32 call, it could usually step out of it >> properly as well (but might need improvements -- Win32 ABI support seems to >> have improved a lot as well in the meantime in LLVM, Clang and GCC/Mingw32 >> so situation might be easier. >> >> However some specific parts probably needed rewrite/review. >> Considering it works as a whole, I figured it would be better to first >> merge it, and rewrite the necessary part while doing the review (probably >> various part would need better implementations, I might have misunderstood >> some LLDB internals since I was discovering the project). >> >> Actually I have already split mostly everything that was not part of >> ProcessWindows plugin itself, and got it merged to trunk in the past >> (2013/early 2014). >> >> If I were to split it more, I am afraid it would probably be hard to >> test/improve because it wouldn't work and be testable (actually it is not >> _that_ huge, ProcessWindows.cpp, the probably only meaningful file of this >> commit, is less than a 1000 line). >> But I wouldn't mind trying to split it if people prefer it that way (as >> long as it gets reviewed and merged smoothly). >> >> Anyway let me know if you want me to try rebase and/or merge it (or not). >> >> On 28 August 2014 00:11, Zachary Turner <ztur...@google.com> wrote: >> >>> You are welcome to try to upstream some of your work, but given the work >>> I've done on refactoring the codebase, it might be difficult to do a >>> straight rebase of your fork onto tip. Instead of a rebase, which would >>> force difficult merges at numerous points, perhaps easier would be to sync >>> to tip and then merge small pieces of your branch directly across. That >>> said, work on LLDB has become more active recently, in part because of me >>> working on Windows, but due to others as well, and so it may not be >>> appropriate to do one huge merge with thousands of lines making it >>> difficult to review. Instead, it might be more appropriate (albeit more of >>> an effort on your part) to merge small, isolated pieces of your branch at a >>> time. >>> >>> Can you summarize what you've done on your branch and how much actual >>> work you think it is? Any limitations or known places where you dont' >>> provide all the same functionality that LLDB does for other platforms? >>> >>> >>> On Tue, Aug 26, 2014 at 5:36 PM, Virgile Bello <virgile.be...@gmail.com> >>> wrote: >>> >>>> I suppose I should merge my branch back to LLDB trunk at some point? >>>> I could rebase & merge the new ProcessWindows and DynamicLoaderWindows >>>> plugins ( >>>> https://github.com/xen2/lldb/commit/515956244784a9162183a6135068e893ba994532) >>>> and keep the other LLDB changes aside for now if they need further >>>> discussion? >>>> >>>> Or any similar work in the way? >>>> >>>> >>>> On 17 June 2014 05:45, Eran Ifrah <eran.if...@gmail.com> wrote: >>>> >>>>> >>>>> >>>>> >>>>> On Mon, Jun 16, 2014 at 9:12 PM, Greg Clayton <gclay...@apple.com> >>>>> wrote: >>>>> >>>>>> >>>>>> > On Jun 14, 2014, at 3:12 AM, Eran Ifrah <eran.if...@gmail.com> >>>>>> wrote: >>>>>> > >>>>>> > Hi, >>>>>> > >>>>>> > I tried both building lldb with MSVC and with MinGW both failed to >>>>>> debug native Windows executables (I actually tried 3 types of >>>>>> executables, >>>>>> 1 built with MinGW, 1 with clang 3.4 and 1 with Visual Studio) >>>>>> > >>>>>> > This is the error I am getting: >>>>>> > >>>>>> > $ lldb D:/src/TestArea/ClangVC/Debug/ClangVC.exe >>>>>> > error: 'D:/src/TestArea/ClangVC/Debug/ClangVC.exe' doesn't contain >>>>>> any 'host' platform architectures: >>>>>> > (lldb) >>>>>> > >>>>>> > So the question is: >>>>>> > Is it possible to use lldb on Windows (for local debugging not >>>>>> remote debugging) >>>>>> >>>>>> >>>>>> No, we currently don't support native debugging on windows as far as >>>>>> I know >>>>> >>>>> Thanks for the clarifications. >>>>> >>>>> >>>>>> . With MSVC, they emit a proprietary debug information format (in >>>>>> .pdb files) that isn't documented. I am sure a native windows plug-in >>>>>> could >>>>>> be made to support binaries built with gcc or clang, but I don't believe >>>>>> anyone has done this yet. >>>>>> >>>>>> Greg >>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> Eran Ifrah >>>>> Author of codelite, a cross platform open source C/C++ IDE: >>>>> http://www.codelite.org >>>>> wxCrafter, a wxWidgets RAD: http://wxcrafter.codelite.org >>>>> >>>>> _______________________________________________ >>>>> lldb-dev mailing list >>>>> lldb-dev@cs.uiuc.edu >>>>> http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> lldb-dev mailing list >>>> lldb-dev@cs.uiuc.edu >>>> http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev >>>> >>>> >>> >>
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