That's the stop at entry stop. The code you quoted is in a block that starts with:
if (launch_info.GetFlags().Test(eLaunchFlagStopAtEntry) == false) { So we've stopped at the entry point, but the user didn't want to know about that, so we resume and wait for a "real" stop. Jim > On Mar 20, 2015, at 4:30 PM, Zachary Turner <ztur...@google.com> wrote: > > I'm a little confused. You said that in synchronous execution, Launch won't > return until the process has stopped. That makes sense, but it already > checks that the process has stopped once regardless of whether synchronous > execution is set. Then, it calls PrivateResume() (even if > synchronous_execution is set), and then waits for the process to stop again? > What would trigger this second stop? Target::Launch already asked it to > resume, so now it's happily running while Target::Launch is waiting for it to > stop a second time. > > On Fri, Mar 20, 2015 at 4:23 PM <jing...@apple.com> wrote: > In synchronous execution, the "Launch" command won't return till the process > has stopped. The point of synchronous execution is that you can do: > > break set -n foo > run > bt > > So "run" can't return till the breakpoint has been hit. That is why it waits > for the process to stop. I'm not quite sure why this is done in > Target::Launch, in other cases (e.g. in for "step" and "continue" the command > object is the one that takes care of waiting for the stop. Launch is a > little funny however, because it can't use the normal process wait mechanism > to do its job since the real process isn't alive when it has to start > waiting... > > I think the reason you are hanging here is that the code that reads in all > the init statements runs an event loop temporarily while it is reading them > in, and the kills that and hands off the the real command execution loop, and > this continuation gets lost in the handoff. I thought Greg had already fixed > that, but maybe it's still sitting in his queue. > > Jim > > > > > > On Mar 20, 2015, at 3:57 PM, Zachary Turner <ztur...@google.com> wrote: > > > > I ran into an issue earlier where I tried to make a .lldbinit file with > > some lines like this: > > > > file a.out > > run > > > > > > When this happens the process runs, the breakpoint gets hit and I see the > > source listing, it returns to the lldb prompt, but then I can't type > > anything. It appears LLDB is deadlocked inside of Target::Launch() at the > > following location: > > > > if (!synchronous_execution) > > m_process_sp->RestoreProcessEvents (); > > > > error = m_process_sp->PrivateResume(); > > > > if (error.Success()) > > { > > // there is a race condition where this thread will > > return up the call stack to the main command > > // handler and show an (lldb) prompt before > > HandlePrivateEvent (from PrivateStateThread) has > > // a chance to call PushProcessIOHandler() > > m_process_sp->SyncIOHandler(2000); > > > > if (synchronous_execution) > > { > > > > state = m_process_sp->WaitForProcessToStop (NULL, NULL, true, > > hijack_listener_sp.get(), stream); > > const bool must_be_alive = false; // eStateExited > > is ok, so this must be false > > if (!StateIsStoppedState(state, must_be_alive)) > > { > > error.SetErrorStringWithFormat("process isn't > > stopped: %s", StateAsCString(state)); > > } > > } > > } > > > > Normally when I'm using LLDB and entering the commands myself, this > > synchronous_execution value is not set, and everything works as expected. > > How is this supposed to work? What does my plugin need to do differently > > in order to handle this case? The process has already stopped once and > > resumed, so I'm not sure why it would need to stop again? I see that it's > > not restoring process events in the case of synchronous execution, so maybe > > it should have never resumed in the first place? > > _______________________________________________ > > lldb-dev mailing list > > lldb-dev@cs.uiuc.edu > > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev > _______________________________________________ lldb-dev mailing list lldb-dev@cs.uiuc.edu http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev