This immediate use in this thread would be in the gdb remote support, which 
certainly should be compiled on Windows so you can use lldb as a remote 
debugger there.

Jim

> On Mar 31, 2015, at 5:57 PM, Zachary Turner <ztur...@google.com> wrote:
> 
> I think uses of it would only need to be guarded if we plan to use it in 
> generic code. So yea, if all the code that uses it goes into a file that 
> isn't compiled on windows anyway, then the problem becomes very simple 
> On Tue, Mar 31, 2015 at 5:41 PM Jason Molenda <jmole...@apple.com> wrote:
> fwiw on Mac OS X we use libxml2 over in 
> Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp.  That plugin's 
> initialization is #ifdef __APPLE__ over in SystemInitializerFull.cpp; we 
> don't have ifdef guard around the use of libxml2 in SymbolVendorMacOSX itself.
> 
> 
> > On Mar 31, 2015, at 4:18 PM, Vince Harron <vi...@nethacker.com> wrote:
> >
> > I really don't want LLDB to embed a copy of libxml2.  I think we should 
> > build it externally and reference it from LLDB.  Systems with package 
> > managers can get this trivially.  Windows can download and build all 
> > dependencies with one script.
> >
> > On Mar 31, 2015 2:10 PM, "Colin Riley" <co...@codeplay.com> wrote:
> > I noticed that use in cmake also. FWIW, my primary LLDB platform is 
> > Windows, which is why we were using TinyXML2 for ease of prototyping. If 
> > libxml2 works on all the targets we will use it - I do worry about the 
> > usual issues you get with windows prebuilts. So source may still be 
> > required. We'll look into it.
> >
> > Colin
> >
> > On 31/03/2015 20:45, Zachary Turner wrote:
> >> There's already some stuff in the CMake to try to find libxml, but it's 
> >> behind a Darwin specific branch in the CMake.  So I think what would need 
> >> to happen is that we move this into a platform agnostic codepath, and then 
> >> set a define like LLDB_HAVE_LIBXML2 in the code to a value that indicates 
> >> whether it is present (search clang for CLANG_HAVE_LIBXML in *.* to see 
> >> how this is done).  Then, in the code, we would need to put xml code 
> >> behind a check for this define.
> >>
> >> On Tue, Mar 31, 2015 at 10:02 AM Zachary Turner <ztur...@google.com> wrote:
> >> A good rule of thumb for anything is that "Windows doesn't have it" and 
> >> that holds true for libxml2 as well.  It appears that libxml2 does support 
> >> Windows though (http://xmlsoft.org/downloads.html), it just isn't 
> >> something that's there by default.  It would be nice if everyone were 
> >> using the same thing, could we clone this repo in our own repo and then 
> >> just build it ourselves as part of the build process.  The license looks 
> >> very permissive, but IANAL.
> >>
> >> On Tue, Mar 31, 2015 at 9:47 AM Greg Clayton <gclay...@apple.com> wrote:
> >>
> >> > On Mar 31, 2015, at 3:35 AM, Aidan Dodds <ai...@codeplay.com> wrote:
> >> >
> >> > On 30/03/2015 18:38, Greg Clayton wrote:
> >> > >
> >> > > I know about the register numbering stuff and I would love to see 
> >> > > support for the "$qXfer:features:" added to LLDB. The one thing this 
> >> > > data doesn't contain is the register numbers for the ABI (DWARF 
> >> > > register numbers (for debug info), compiler register numbers (for like 
> >> > > .eh_frame)), but that info could be inferred from an ABI plugin that 
> >> > > we could infer from the "osabi" of "GNU/Linux" in the target.xml:
> >> >
> >> > >
> >> > > So please do submit patches that implement this and we will be happy 
> >> > > to approve them.
> >> >
> >> > I am currently prototyping $qXfer:features support in LLDB with an aim 
> >> > to upstream it. It will require an XML parser, so I wanted to have a 
> >> > discussion about adding one to LLDB.
> >>
> >> Most unix variants have libxml2 that is available. I am not sure on 
> >> windows though. I have CC'ed Zachary to get some input on windows XML (in 
> >> case LLVM doesn't already have some support for this).
> >>
> >> > I have been using TinyXML2 in my prototype, which is open sourced under 
> >> > the ZLib license. Is there any policy in LLDB for handling external 
> >> > library dependencies?
> >> > Would there be objections to TinyXML2 making its way into the LLDB code 
> >> > base as an external? Writing a new XML parser from scratch in LLDB isn't 
> >> > ideal.
> >>
> >> It would be great to stick with stuff that everyone has installed and 
> >> hopefully that is libxml2. Windows is the biggest question. I am also not 
> >> sure if llvm or clang has any XML support, but we should first look to see 
> >> if llvm has XML support and if not, then look for alternatives. We 
> >> definitely do not want to write our own.
> >> >
> >> > I would still like to have a discussion about adding a plugin 
> >> > architecture to gdb-remote making it easier to handle packets outwith 
> >> > the LLDB based servers. The code in gdb-remote that sends and handles 
> >> > packets is scattered over one or two huge classes, it would be 
> >> > beneficial to start looking at breaking this up and modularizing it. At 
> >> > least for the packets which are not supported by lldb's own RSP 
> >> > producers.
> >>
> >> I say just build all and any support it into GDBRemoteCommunicationClient 
> >> and GDBRemoteCommunicationServer. I don't see the need to break it up.
> >>
> >> Greg Clayton
> >>
> >>
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