On 04/02/2014 06:19 PM, Tres Finocchiaro wrote: > On Wed, Apr 2, 2014 at 6:16 AM, Stian Jørgensrud <stian...@gmail.com > <mailto:stian...@gmail.com>> wrote: > > Would this differ from loading this sample into > AudioFileProcessor, turning > on looping and tweaking the envelope? > > > Slightly, yes. It would instead use pre-set markers within the file. > As Louigi illustrated, commercial software such as Renoise supports > this. FruityLoops has supported loop-points from the beginning as > well. Great find Louigi. @Vesa, the timing of this is quite > coincidental. I'll have that AFP artwork sent over this week. >
That's good. Anyway, since there also seems to be ping-pong loop possibility in the wav loop point standard, I think we should wait until ping-pong loops are implemented in the AFP before implementing these. On that note Tres, maybe you could, while you're at it, make a new loop mode selector, with three buttons (active/inactive versions): loop off, loop on, loop ping-pong. The buttons can be the same size as the current loop button.
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