On 05/16/2014 01:01 PM, musikbear wrote:
> woo - this is serious interesting. Perhaps this also could make lmms able to
> use the LFO speed in sweeps! (one of the best sweep sounds! Now, any atempt
> to automate SPD, creates horrible artefacts. 

That's probably a separate problem - I suspect that the LFO controller's
oscillator hasn't been written as a "running" oscillator, which means
that any speed/frequency change causes a jump in phase... rewriting it
as a running LFO would solve most of this problem.

I'll have to take a look at it at some point - I wrote running LFOs in
Monstro, the speed of Monstro's LFOs can easily be automated/tweaked
during play with no artifacting or phase jumps. Perhaps this code could
be reused in LFO controller...

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