On 05/16/2014 01:01 PM, musikbear wrote: > woo - this is serious interesting. Perhaps this also could make lmms able to > use the LFO speed in sweeps! (one of the best sweep sounds! Now, any atempt > to automate SPD, creates horrible artefacts.
That's probably a separate problem - I suspect that the LFO controller's oscillator hasn't been written as a "running" oscillator, which means that any speed/frequency change causes a jump in phase... rewriting it as a running LFO would solve most of this problem. I'll have to take a look at it at some point - I wrote running LFOs in Monstro, the speed of Monstro's LFOs can easily be automated/tweaked during play with no artifacting or phase jumps. Perhaps this code could be reused in LFO controller... ------------------------------------------------------------------------------ "Accelerate Dev Cycles with Automated Cross-Browser Testing - For FREE Instantly run your Selenium tests across 300+ browser/OS combos. Get unparalleled scalability from the best Selenium testing platform available Simple to use. Nothing to install. Get started now for free." http://p.sf.net/sfu/SauceLabs _______________________________________________ LMMS-devel mailing list LMMS-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lmms-devel