Jonathan Aquilina wrote
> Do you guys think this would be a good thing to have and maybe list them
> on
> the website? 

I think it would be a tremendious idea! -But theres is a crevat. It would
mean that some really strong develloper went through all the tickets, and
marked the tickets in difficulti-classes 
==HUGE WORK!

In this context, i thought off think about the engine, as if it has three
'levels'
Critical, Serious & indulgent
where 
Critical is core. 
Serious is the parts, that directly would influence core -especially through
automation
indulgent the *parts of the UI*, that is /not automatable/, and where
effeciency /does not impact /on playing functionality.
I feel that 'we' happy amateurs :) should /stay away from Critical/ and only
touch Serious where clean models exists (read /study & copy).That mean, stay
in the indulgent category -And there is plenty there -i think..?
Now - Hate me :p




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