>
> > No, see, that's the idea here - the money would go directly to the
> developer. None of us need to handle any financial transactions.


Oh... So the developer raises the money himself?

- tres.finocchi...@gmail.com

On Wed, Jan 7, 2015 at 11:34 AM, Vesa <dii....@nbl.fi> wrote:

>  On 01/07/2015 06:28 PM, Tres Finocchiaro wrote:
>
>  > Not sure exactly how Indiegogo operates, probably we can set some kind
>> of upper limit on the funding. Or just tell people not to donate anymore or
>> something, if it comes to that...
>> > Or just hire the developer for a longer time - problem solved.
>
>
>  Yes, this can work so as long as a few things remain constant:
>
>
>    1. Quoted/contracted price is fixed
>    2. Contractor meets requirements and is paid in full at completion of
>    work
>    3. Work is actually completed
>
> But this can be determined on the contract agreement.  If the developer
> works from estimates and bills hourly this idea falls apart.  Most budgets
> fall apart when they're fixed.  The word "budget" actually means estimate
> in nearly all contexts of the word, so we need to be mindful of that.
>
>  I'm not trying to make this bigger than it is, I just don't want the
> liability of this money on my income/bank/paypal/etc.
>
>
> No, see, that's the idea here - the money would go directly to the
> developer. None of us need to handle any financial transactions.
>
>
>
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