Hi,

2013/1/5 Tres Finocchiaro <tres.finocchi...@gmail.com>:
> Samples dragged in from the My Presets area have the label "Default" or
> "Default Preset" instead of the actual instrument name for Organic, LB302,
> Bit Invader, ZynAddSubFx.  This makes it hard to know what was just dragged
> in unless you immediately rename it.

Will see whether we can run the supposed regexp scripts to fix this.

> If you have some sf2 files, getting them from "~\lmms\plugins" usually
> requires adding the SF2 instrument, browsing to the sf2 file using the SF2
> dialog and always results in the path breaking when moving the project to
> another computer.  Is there a way to store them relative, or a better way to
> drag them into the project so that this doesn't happen?

SF2player intentionally uses sampleBuffer::tryToMakeRelative() on
filenames - this method looks whether the global sample path
(/usr/share/lmms/samples/ etc.) or the user sample directory
($LMMS_WORKING_DIR/samples) is contained in the filepath and replaces
it. Of course the function can be advanced - any proposals/patches are
welcome. Placing your sf2 files in $LMMS_WORKING_DIR/samples should
help in the meantime.

>
> On a newly opened project, double-clicking the beat/bassline editor on the
> song-editor screen always results in the beat/bassline not appearing.  This
> is fixed by clicking the beat/bassline button in the toolbar once, but is
> very confusing, and after years of using lmms, I still forget to click that
> button once.

I can't reproduce this issue. Neither by creating a new project or
opening an existing project. Neither when I close the BBE before nor
when doing so after. Maybe an issue with your Qt version?

Best regards

Toby

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