I've a pile of stuff I created in LMMS in Ubuntu, which uses the
FluidR3_GM.sf2  that installs from Ubuntu. I'm having trouble playing
all the sounds - specifically, those from the Fluid soundfonts.
(Sounds that come with LMMS are fine.)

1. I've set the path to the soundfont file correctly in
Edit->Preferences. This is *the same* file I'm using in Ubuntu. I open
up a file and the soundfont is silent - until I go into the SF2
controller, open the "File" dialogue to tell it that its soundfont is
*precisely where it already thinks it is*. Doing this for every
instance of SF2 in every song is a little annoying.

2. When I do this, or when I put a fresh instance of SF2 into a track,
every sound is rendered as a piano sound.

What am I doing wrong? Is it even possible to play sounds from the
FluidR3_GM.sf2 soundfont in Windows?


- d.

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