Am 01.05.2013 07:59, schrieb Tim E. Real:
> Also, the flag may be *the* solution for the OGG/FLAC problem...

Well, yeah, i do think so. I'll solve this OGG/FLAC problem on-the-fly
anyway with my changes, so don't bother yourself here :)

i'll see whether i can use this flag properly, thanks.




> I know MusE audio code looks like a bitch

SO TRUE. It's full of special cases which better should be handled
uniformly. (E.g.: no matter if we have a WAV file, a FLAC file, whether
we use or do not use sampling rate conversion, or whether we're
stretching or not: Just do MyAudioStream::getNextFrames(), and let that
one handle the rest.)

> but it's not that hard,
>  there is a method to the madness, one can follow it but just needs to
>  be really thorough in checking usages and understanding.

Are you using a good tool for finding your way in the audio code (except
brain.exe, that is)? I'm currently going with a text editor, and a
console shortcut for find -iname *.cpp -exec grep whatISearchFor...

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