Am 01.05.2013 07:59, schrieb Tim E. Real: > Also, the flag may be *the* solution for the OGG/FLAC problem...
Well, yeah, i do think so. I'll solve this OGG/FLAC problem on-the-fly anyway with my changes, so don't bother yourself here :) i'll see whether i can use this flag properly, thanks. > I know MusE audio code looks like a bitch SO TRUE. It's full of special cases which better should be handled uniformly. (E.g.: no matter if we have a WAV file, a FLAC file, whether we use or do not use sampling rate conversion, or whether we're stretching or not: Just do MyAudioStream::getNextFrames(), and let that one handle the rest.) > but it's not that hard, > there is a method to the madness, one can follow it but just needs to > be really thorough in checking usages and understanding. Are you using a good tool for finding your way in the audio code (except brain.exe, that is)? I'm currently going with a text editor, and a console shortcut for find -iname *.cpp -exec grep whatISearchFor...
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