Am 01.05.2013 20:24, schrieb Tim E. Real:
> On May 1, 2013 03:14:01 PM Florian Jung wrote:
>> Am 01.05.2013 07:59, schrieb Tim E. Real:
>>> Also, the flag may be *the* solution for the OGG/FLAC problem...
>>
>> Well, yeah, i do think so. I'll solve this OGG/FLAC problem on-the-fly
>> anyway with my changes, so don't bother yourself here :)
>>
>> i'll see whether i can use this flag properly, thanks.
>>
>>> I know MusE audio code looks like a bitch
>>
>> SO TRUE. It's full of special cases which better should be handled
>> uniformly. (E.g.: no matter if we have a WAV file, a FLAC file, whether
>> we use or do not use sampling rate conversion, or whether we're
>> stretching or not: Just do MyAudioStream::getNextFrames(), and let that
>> one handle the rest.)
> 
> Sure, various pieces evolved separately over the years, sometimes
>  without regard to the other pieces probably because it wasn't necessary.
> And now we are contemplating major changes that must tie all this together.
> 
> I don't think anyone could have planned for the kinds of things here,
>  it would have taken a long time for them to add incremental features
>  and forced them to see into the future and unify code in a way that
>  they could not have even tested lacking these stretchers and so on. 
> Even then, the best laid plans are sometimes wasted when reality catches up.

indeed :/
but let's fix that! :)

> 
>>
>>> but it's not that hard,
>>>
>>>  there is a method to the madness, one can follow it but just needs to
>>>  be really thorough in checking usages and understanding.
>>
>> Are you using a good tool for finding your way in the audio code (except
>> brain.exe, that is)? I'm currently going with a text editor, and a
>> console shortcut for find -iname *.cpp -exec grep whatISearchFor...
> 
> Aaahh !
> Good grief man, I used to do that with MusE-0.7 and KDE-2.
> 
> Get into the 21st century with KDevelop or some comparable IDE.

but... vim...? :D

hm, i just tried it out (a fairly recent version), and it seems quite
usable.
Last time i used it, it was just plain crappy. Buggy as hell and slooow.

> [Hymn on kdevelop]
> I urge you to at least try KDevelop. It is the King!

i'll try :)
looks a bit more usable than eclipse (which really, really sucks) :)

greetings,
flo

> 
> Cheers.
> Tim.
> 
> 
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