Hi is there any reason for Event wrapping around EventBase? There seems to be some refcounting mechanism, too, and complicated stuff
Why don't we just specify a fully abstract class (Java programmers call it "interface"), and let WaveEvent and MidiEvent derive from this, and we're done? No EventBase pointers to be passed around or stuff. If there's no reason for this layer of indirection, i'd be glad to remove it. Greetings, flo ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev _______________________________________________ Lmuse-developer mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmuse-developer
