Hey Tim,
2015-12-02 6:06 GMT+01:00 Tim E. Real <[email protected]>:
> On December 1, 2015 11:52:52 PM Tim E. Real wrote:
> > I did name these new sliders with QObject::setObjectName(),
> > the name is set to the class name.
> > I think the class name is all that is needed here, in contrast to say,
> > the strip labels which were harder to expose to stylesheets
> > because they're all the same class but different colours so
> > they each had to be given /unique/ object names.
>
> Er... I think all the desired class members may need to also
> be exposed, using properties, which has been done here :-)
>
> T.
>
Yay, I almost didn't see it, so small ;) Looks really neat! Brings to mind
other feature improvements since the widget takes so little space, like
plugin-parameter access directly in the mixer.
Regards,
Robert
>
>
> ------------------------------------------------------------------------------
> Go from Idea to Many App Stores Faster with Intel(R) XDK
> Give your users amazing mobile app experiences with Intel(R) XDK.
> Use one codebase in this all-in-one HTML5 development environment.
> Design, debug & build mobile apps & 2D/3D high-impact games for multiple
> OSs.
> http://pubads.g.doubleclick.net/gampad/clk?id=254741911&iu=/4140
> _______________________________________________
> Lmuse-developer mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
>
------------------------------------------------------------------------------
Go from Idea to Many App Stores Faster with Intel(R) XDK
Give your users amazing mobile app experiences with Intel(R) XDK.
Use one codebase in this all-in-one HTML5 development environment.
Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs.
http://pubads.g.doubleclick.net/gampad/clk?id=254741911&iu=/4140
_______________________________________________
Lmuse-developer mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lmuse-developer