On Tuesday, June 28, 2016 8:51:17 PM EDT Robert Jonsson wrote:
> Hi Andrew,
> 
> There has been wierd things going on with LV2 for a while and I hadn't
> been able to understand exactly what was happening.
> 
> Biggest problem has been that plugins have been detected but do not
> appear in the GUI, I have a feeling they were sometimes detected
> wrongly also.
> 
> Well, today I got much closer.
> After finding out that it works correctly in muse2 I managed to find
> the checkin that causes it to fail.
> 
> it's this one: Optimize lv2 plugin wrapper
> https://github.com/muse-sequencer/muse/commit/e4d74a37f5e2a9b1a562d93c31e0e8
> 0e7345c56d
> 
> Unfortunately I'm having a hard time understanding exactly what this
> changes and neither what could be wrong.
> Can you give me a hint on what to try?
> 
> Regards,
> Robert


Hey Robert.

That's Andrew's checkin but maybe I caused something too.

Can you give me some examples of plugins that aren't working?

I can take a look. 
It sure sounds like the old 'synth vs. effect vs. number of inputs/outputs' 
 plugin listing categorization problem.

Thanks.
Tim.


------------------------------------------------------------------------------
Attend Shape: An AT&T Tech Expo July 15-16. Meet us at AT&T Park in San
Francisco, CA to explore cutting-edge tech and listen to tech luminaries
present their vision of the future. This family event has something for
everyone, including kids. Get more information and register today.
http://sdm.link/attshape
_______________________________________________
Lmuse-developer mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lmuse-developer

Reply via email to