On Tuesday, June 28, 2016 8:51:17 PM EDT Robert Jonsson wrote: > Hi Andrew, > > There has been wierd things going on with LV2 for a while and I hadn't > been able to understand exactly what was happening. > > Biggest problem has been that plugins have been detected but do not > appear in the GUI, I have a feeling they were sometimes detected > wrongly also. > > Well, today I got much closer. > After finding out that it works correctly in muse2 I managed to find > the checkin that causes it to fail. > > it's this one: Optimize lv2 plugin wrapper > https://github.com/muse-sequencer/muse/commit/e4d74a37f5e2a9b1a562d93c31e0e8 > 0e7345c56d > > Unfortunately I'm having a hard time understanding exactly what this > changes and neither what could be wrong. > Can you give me a hint on what to try? > > Regards, > Robert
Hey Robert. That's Andrew's checkin but maybe I caused something too. Can you give me some examples of plugins that aren't working? I can take a look. It sure sounds like the old 'synth vs. effect vs. number of inputs/outputs' plugin listing categorization problem. Thanks. Tim. ------------------------------------------------------------------------------ Attend Shape: An AT&T Tech Expo July 15-16. Meet us at AT&T Park in San Francisco, CA to explore cutting-edge tech and listen to tech luminaries present their vision of the future. This family event has something for everyone, including kids. Get more information and register today. http://sdm.link/attshape _______________________________________________ Lmuse-developer mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmuse-developer
