On Wednesday, June 29, 2016 7:29:29 PM EDT Robert Jonsson wrote: > 2016-06-29 17:19 GMT+02:00 Tim E. Real <[email protected]>: > > On Tuesday, June 28, 2016 10:53:16 PM EDT Robert Jonsson wrote: > >> Hi Tim, > >> > >> 2016-06-28 21:34 GMT+02:00 Tim E. Real <[email protected]>: > >> > On Tuesday, June 28, 2016 8:51:17 PM EDT Robert Jonsson wrote: > >> >> Hi Andrew, > >> >> > >> >> There has been wierd things going on with LV2 for a while and I hadn't > >> >> been able to understand exactly what was happening. > >> >> > >> >> Biggest problem has been that plugins have been detected but do not > >> >> appear in the GUI, I have a feeling they were sometimes detected > >> >> wrongly also. > >> >> > >> >> Well, today I got much closer. > >> >> After finding out that it works correctly in muse2 I managed to find > >> >> the checkin that causes it to fail. > >> >> > >> >> it's this one: Optimize lv2 plugin wrapper > >> >> https://github.com/muse-sequencer/muse/commit/e4d74a37f5e2a9b1a562d93c > >> >> 31e > >> >> 0e8 0e7345c56d > >> >> > >> >> Unfortunately I'm having a hard time understanding exactly what this > >> >> changes and neither what could be wrong. > >> >> Can you give me a hint on what to try? > >> >> > >> >> Regards, > >> >> Robert > >> > > >> > Hey Robert. > >> > > >> > That's Andrew's checkin but maybe I caused something too. > >> > >> It's explicitly this checkin that causes my test case to fail atleast. > >> > >> > Can you give me some examples of plugins that aren't working? > >> > > >> > I can take a look. > >> > It sure sounds like the old 'synth vs. effect vs. number of > >> > inputs/outputs' > >> > > >> > plugin listing categorization problem. > >> > >> Yeah I see a bit of that also but I think it's a different problem, see > >> below. > >> > >> I put yoshimi and TAL NoiseMaker in separate folder and only added > >> this folder to LV2 path > > > > Just to be clear, I hope this was not the /only/ path in the LV2 path > > dialog. > And it was..dammit. Now I'm not sure what spiritual being I was > chasing. Every LV2 plugin I've checked is detected now. More sleep and > better testing needed ;) I can however reproduce the problem reported > about NoiseMaker not producing any output. Affects Helm here too.
> Apart from that I'm not sure what I was smoking, sorry for the noise. Try some of mine. I wish I could courier it over to you ;-) > What do you say Tim, coming up for a release then? Oh wow, a bit more breathing time for now, please. The last round was very exhausting with all the weird bugs and such. I haven't had time to fix up all the new stuff that was added. And of course, wham - now it's summer here. Although, some of the post-release bug fixes were very important, so maybe we should release again. Hm... Your call I guess. Right now I'm sort of 'coasting along' to catch my breath, while I fully concentrate on attempting to add one thing, which should be very useful to all. I hope to have something soon, tests are going well. Stay tuned... Tim. > > Regards, > Robert ------------------------------------------------------------------------------ Attend Shape: An AT&T Tech Expo July 15-16. Meet us at AT&T Park in San Francisco, CA to explore cutting-edge tech and listen to tech luminaries present their vision of the future. This family event has something for everyone, including kids. Get more information and register today. http://sdm.link/attshape _______________________________________________ Lmuse-developer mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmuse-developer
