Hi,

On 2018-01-02 18:23, Robert Jonsson wrote:

Otherwise I'm gearing up for a 3.0 release I think. Will prepare the packaging and do more tests over the coming days. Whatever you manage to fix put it in. If there are any known issues left we'll mention them in the release note as know issues.

I have something on my wishlist for quite some time. I could also do this myself, and it doesn't need to be in the release, no stress. I would just need some hints for the code.

What I really would need (for more realistic drums) would be that the MIDI transform dialog would also handle a randomization of the note position (for tiny shifts).

I had a brief look into the current code base and if I understand correctly, this should be a quite small change. The main function would be MidiTransferDialog::transformEvent where for the position the randomize case in the switch is not handled, which should be pretty easy to add (for the processing alone).

Of course also the Randomize would need to be added to the position combo box to be selectable (means a change in transformbase.ui, I think) and procPosOpSel needs also to handle the Randomize.

Is there something else that needs to be changed for this, which I haven't seen (my Qt knowledge is quite rusty, worked a lot more GTK in the last time)?


lg,
Michael


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