On 11/4/07, Ondrej Valousek <[EMAIL PROTECTED]> wrote:
> Local apps have nothing to do w/ the 3d hw acceleration.
> The only things you need are:
> - DRI capable videocard (Nvidia or better Intel)
> - AIGLX capable X server (7.0 or newer-> LTSP 5.0 is necessary)
> Ondrej
>

But isn't it better (faster) to have the app that is issuing OpenGL
commands to run locally?
My reasoning is OpenGL apps are usually cpu intensive and there is no
network latency which is important in 3D apps.

-- 
Robert Arkiletian
Eric Hamber Secondary, Vancouver, Canada
Fl_TeacherTool http://www3.telus.net/public/robark/Fl_TeacherTool/
C++ GUI tutorial http://www3.telus.net/public/robark/

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