Is there going to be support for allocating attributes from lua? Having to resort to Te to allocate attributes from inside lua code is tricky, for instance I tried:
tex.sprint(luatexbase.catcodetables.latex, "\\newluatexattribute\\otfldummy") But it doesn't seem to work, and even if working it seems a bit hacky. Hiding this inside luatexbse-attr seems more sensible to me. Regards, Khaled -- Khaled Hosny Arabic localiser and member of Arabeyes.org team Free font developer
