Is there going to be support for allocating attributes from lua? Having
to resort to Te to allocate attributes from inside lua code is tricky,
for instance I tried:

tex.sprint(luatexbase.catcodetables.latex, "\\newluatexattribute\\otfldummy")

But it doesn't seem to work, and even if working it seems a bit hacky.
Hiding this inside luatexbse-attr seems more sensible to me.

Regards,
 Khaled

-- 
 Khaled Hosny
 Arabic localiser and member of Arabeyes.org team
 Free font developer

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