Khaled Hosny a écrit :
Is there going to be support for allocating attributes from lua? Having
to resort to Te to allocate attributes from inside lua code is tricky,
for instance I tried:
tex.sprint(luatexbase.catcodetables.latex, "\\newluatexattribute\\otfldummy")
But it doesn't seem to work, and even if working it seems a bit hacky.
Hiding this inside luatexbse-attr seems more sensible to me.
Although I agree it would be a good thing to be able to allocate
attributes from lua, in our case it would make perfect sense to allocate
it like the others in luaotfload.sty...
Thank you,
--
Elie