On Thu, 28 Jun 2007, Joseph Mack NA3T wrote: > On Thu, 28 Jun 2007, Kyrios wrote: > >> Hi all, > > Bill has already addressed most of your issues, but I'll at > least confirm what he's said. > >> I'm searching a solution to cluster Gameservers. The solution should make >> Gameservers (which are unique through the used TCP/UDP Port) > > unique for listening port? > > If so, you can use LVS. For LVS all realservers must be
sorry s/can/cannot/ Joe > identical. > >> transparent to >> end users. Let's say I got 6 Realservers and I notice that Realserver #1 is >> under heavy load while Realserver #3 is nearly idle. Then I will stop the >> instance on #1 and launch it on #3. > > not on LVS. The director assumes that the realserver is up > or that it's crashed. You can't move connections. > > Mosix will move processes (and connections) > > Joe > -- Joseph Mack NA3T EME(B,D), FM05lw North Carolina jmack (at) wm7d (dot) net - azimuthal equidistant map generator at http://www.wm7d.net/azproj.shtml Homepage http://www.austintek.com/ It's GNU/Linux! _______________________________________________ LinuxVirtualServer.org mailing list - [email protected] Send requests to [EMAIL PROTECTED] or go to http://lists.graemef.net/mailman/listinfo/lvs-users
