On 23-Apr-2002 Angus Leeming wrote:

> Yes. Remember that I had to rewrite the code pretty-well from scratch and 
> that meant learning how it worked as I went along. I just came up with a 
> solution that was logically correct.
> 
> Storing the "modified" images in the graphics inset and use of 
> boost::shared_ptr will make all more transparent. 1.3 stuff.

Well I don't know, do you care about insets in the undo buffer? Every
undo instance can have an inset which refers to the image.

And one more thing why do you don't reload the image if we don't have
a GC for it?

           Jug

--
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Dr. Jürgen Vigna        E-Mail:  [EMAIL PROTECTED]
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The more I want to get something done, the less I call it work.
                -- Richard Bach, "Illusions"

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