That is unutterably cool.

On Apr 23, 2017 6:52 PM, "Ken Pettit" <[email protected]> wrote:

> Okay, onlist it is.
>
> I'm loading it up on a real M100 right now to test it.  If it works, I
> plan to write a bit of documentation on the routines and release it.  It
> has been over a year since I have worked on this library.  As I recal, I
> had it working on M100/T102 and was working on getting pointer movement to
> work properly on T200, but otherwise had other things working.
>
> One thing to note.  Anyone who loads this up on their M100 and runs it
> will be exercising RAM within the machine that has never, ever, ever been
> used before.  When AsciiPixels draws the "pointer", before rendering, it
> grabs the current LCD screen contents below were the cursor will be drawn
> (16 bytes) and copies it to the unused RAM inside the far right LCD
> controllers.  Each LCD controller can service 50 pixel columns (50 bytes)
> and 32 pixel rows (4 bytes), so 10 controllers are used for the entire
> LCD.  But since the M100 LCD screen is only 240 pixel cols wide, there are
> 10 x 4 unused RAM locations in each of the two right-most controllers (80
> bytes total) that has never been used in 30+ years.  AsciiPixels uses this
> RAM.
>
> Ken
>
> On Sun, Apr 23, 2017 at 5:21 PM, John R. Hogerhuis <[email protected]>
> wrote:
>
>> Consider discussing on list if possible. I think several of us find it
>> interesting.
>>
>> -- John.
>>
>
>
>

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