Does it make any difference if it is the http versus https scheme?

On Sun, Mar 31, 2019, 4:32 PM David Szasz <[email protected]> wrote:

> John:
>
> It seems with my Asus Chromebox not connected to any networks (Ethernet or
> wireless) one has to restart the computer disconnected to a network to
> force CloudT to run offline in the Chrome browser. But work it does. This
> is an older chromebox at this point so few things work offline anyway, but
> CloudT being in browser seems to, just gotta slap it on the side like 60's
> black and white TV (my parents used me as the "remote control")
>
> Saving CloudT to the home screen on my Moto G5 works in airplane mode too.
>
> Regards
> D. Szasz
>
> On Sun, Mar 31, 2019 at 7:16 PM David Szasz <[email protected]> wrote:
>
>> Yep, just got back from grocery shopping at Kroger's
>>
>> I'll try the save to home screen for fix for a more aggressive cache.
>> That being said I'd like to build "Mr. T" a raspi or sbc laptop or tablet
>> with CloudT or VirtualT with GWBasic or PCBasic thrown in for good measure.
>>
>> I am such a 80's retro geek
>> Thanks
>> D. Szasz
>>
>> On Sun, Mar 31, 2019, 4:04 PM John R. Hogerhuis <[email protected]> wrote:
>>
>>>
>>>
>>> On Sun, Mar 31, 2019 at 1:10 PM David Szasz <[email protected]> wrote:
>>>
>>>> This morning I was pondering if one could run CloudT Offline? Possibly
>>>> using something called "NodeJS", that is to run javascript offline, maybe
>>>> on a raspberry pi?
>>>>
>>>> Just a thought.... any other ways of running javascript and CloutT
>>>> offline?
>>>>
>>>>
>>> Hmm, well I just tried this in offline mode (network disconnected) on my
>>> laptop in Chrome and it didn't work. I thought it did.
>>>
>>> But on my Moto G6 Play phone, CloudT stored as an home screen app loads
>>> properly in Airplane mode. So saving as a home screen app caches more
>>> aggressively, I guess.
>>>
>>> I need to add a appcache manifest, or the newer standard, a service
>>> worker and it cache on Chrome desktop too.
>>>
>>> As to Node.JS, Node.JS is a combination Javascript runtime and package
>>> management system. None of the CloudT javascript code runs in the server,
>>> just in the browser, so it wouldn't benefit from the Node.JS javascript
>>> engine.
>>>
>>> That said, Node.JS can run some simple webservers. CloudT at this point
>>> is a static html + javascript site, which means it has no server side code.
>>> So it would run locally under any web server and maybe even from a local
>>> directory without trouble. But there are many webservers that will run on a
>>> Pi. The benefit of Node.JS would be if you want to access some hardware.
>>> Say a physical serial port. It could be exposed to CloudT from Node.js
>>> "SerialPort" library as a Websocket to the front end running as a web app.
>>>
>>> But if I get the browser caching set up (thought it was!), I think the
>>> browser would end up being the simplest offline solution. Just browse
>>> Cloudt once with your browser, and it's effectively "installed".
>>>
>>> -- John.
>>>
>>

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