Random questions. 1. Is there an easy way to identify from BASIC, a computer which is connected to a DVI. 2. Is there a range of memory that I can access from BASIC that mirrors the DVI screen contents?
Basically, I've updated Text Sweeper to properly ID the model 200 and check the right LCD memory locations, but now I am facing a similar issue with the DVI system. -George On Fri, Feb 24, 2023 at 11:04 AM Brian K. White <[email protected]> wrote: > nuthin toit > > On 2/24/23 09:27, Stephen Adolph wrote: > > Brian thanks again for posting the ROMs. > > They dropped directly into my new project unmodified! > > > > On Thu, Feb 23, 2023 at 8:36 PM Stephen Adolph <[email protected] > > <mailto:[email protected]>> wrote: > > > > I'm back at this. > > In the emulator I am working on. Ow, I have to redo the fonts. I'm > > free to use whatever I want. > > > > So, which one of these fonts is actually used by the dvi? The 8x8 > > or the 7x8? > > > > > > > > On Thursday, January 28, 2021, Tom Wilson <[email protected] > > <mailto:[email protected]>> wrote: > > > > Ooh! There are actually two fonts in the 4K ROM > > > > Here's the second one > > image.png > > > > This is the same font, but with only 7 bits used. I'm betting > > this is the same as the internal font on the M100 itself. Here's > > one of the characters (255) for comparison: > > > > Bank 0: > > image.png > > > > Bank 1: > > image.png > > > > > > Tom Wilson > > [email protected] <mailto:[email protected]> > > (619)940-6311 > > > > > > > > On Thu, Jan 28, 2021 at 4:09 PM Tom Wilson <[email protected] > > <mailto:[email protected]>> wrote: > > > > Hey, the file works with my Commodore font editor! =) I'm > > totally going to add this as an optional font in my terminal > > emulator. > > > > image.png > > > > > > > > Tom Wilson > > [email protected] <mailto:[email protected]> > > (619)940-6311 > > > > > > > > On Thu, Jan 28, 2021 at 1:53 PM Jim Anderson > > <[email protected] <mailto:[email protected]>> wrote: > > > > > -----Original Message----- > > > If you're going to do that much, then I will grab > > some more pics with a > > > better camera and a tripod so my hand isn't moving, > > and manual focus. > > > Maybe even a good straight-on centered shot without > > glare from the room > > > lights. Maybe with manual controls I can get a shot > > in the dark without > > > the text blooming. > > > > You know what, I realize that I went straight to that > > screen photo image because I was looking for a clear > > image that had my X<char>X pattern in 80-column mode... > > and it's really not so blurry, but the capture in > > "Snapshot_20210127_233755.jpg" is sharper and does have > > the full character set showing. Even though they're > > flanked by square brackets I think I can work with it. > > (the square brackets don't go to the full left and right > > extent of the character cell, that's why I used X.) > > Don't worry about going to any trouble for a sharper > > screen photo. For my cleanup/rescaling of the original > > font I've been working off a handheld iphone photo of my > > monitor. > > > > I also whipped something up to display the ROM data as > > large block pixels for an absolute reference to the > > original intended shapes so I think I've got everything > > I need (except time) :) > > > > > > > > > > > > > > > > jim > > > > -- > bkw > >
