I don't really "know" this program.  I just hacked what I could understand
to make it speak M100.

Ok, well, we shall see.

Would it be better to try and move this to Mono?

I know that this program uses a lot of "windowy" functionality. Menus,
buttons, etc.

On Sat, Feb 25, 2023 at 2:46 PM John R. Hogerhuis <[email protected]> wrote:

> I tend to use whatever compiler I have on my computer that works with 4.5+
> ish (I think). But I wouldn't try to hard to find an old compiler or move
> to an older framework.  Most of this stuff is a free download.
>
> Maximize the number of people that can compile my version without trouble
> or recreating the project files.
>
> I don't need new features for console apps. And if they eventually break
> something it will probably be serial stuff I need that few app devs use.
>
> If you're using newer features, frameworks and libraries that's a
> different story.
>
> -- John
>
> On Sat, Feb 25, 2023, 11:22 AM Stephen Adolph <[email protected]>
> wrote:
>
>> won't that impact backwards compatibility?  I was thinking compile it
>> with an early .NET.
>>
>> On Sat, Feb 25, 2023 at 1:45 PM Gary Weber <[email protected]> wrote:
>>
>>> A lot of my Windows development has been "stuck in the past" on earlier
>>> versions of .NET like 4.0.
>>> The problem with that is it's so far out of Microsoft's support window
>>> that you can run into bugs or limitations that will never be fixed.
>>> I'd recommend going with an "LTS" version at least, like 6.0.
>>>
>>> On Sat, Feb 25, 2023 at 11:27 AM Stephen Adolph <[email protected]>
>>> wrote:
>>>
>>>> looking for feedback.
>>>> I have a pretty good prototype now of the MVT100 emulator for running
>>>> on a windows PC.
>>>> I have to pick a .NET framework to compile on.
>>>> Which should I use? any suggestions?
>>>>
>>>> thanks
>>>> Steve
>>>>
>>>>

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