I don't really "know" this program. I just hacked what I could understand to make it speak M100.
Ok, well, we shall see. Would it be better to try and move this to Mono? I know that this program uses a lot of "windowy" functionality. Menus, buttons, etc. On Sat, Feb 25, 2023 at 2:46 PM John R. Hogerhuis <[email protected]> wrote: > I tend to use whatever compiler I have on my computer that works with 4.5+ > ish (I think). But I wouldn't try to hard to find an old compiler or move > to an older framework. Most of this stuff is a free download. > > Maximize the number of people that can compile my version without trouble > or recreating the project files. > > I don't need new features for console apps. And if they eventually break > something it will probably be serial stuff I need that few app devs use. > > If you're using newer features, frameworks and libraries that's a > different story. > > -- John > > On Sat, Feb 25, 2023, 11:22 AM Stephen Adolph <[email protected]> > wrote: > >> won't that impact backwards compatibility? I was thinking compile it >> with an early .NET. >> >> On Sat, Feb 25, 2023 at 1:45 PM Gary Weber <[email protected]> wrote: >> >>> A lot of my Windows development has been "stuck in the past" on earlier >>> versions of .NET like 4.0. >>> The problem with that is it's so far out of Microsoft's support window >>> that you can run into bugs or limitations that will never be fixed. >>> I'd recommend going with an "LTS" version at least, like 6.0. >>> >>> On Sat, Feb 25, 2023 at 11:27 AM Stephen Adolph <[email protected]> >>> wrote: >>> >>>> looking for feedback. >>>> I have a pretty good prototype now of the MVT100 emulator for running >>>> on a windows PC. >>>> I have to pick a .NET framework to compile on. >>>> Which should I use? any suggestions? >>>> >>>> thanks >>>> Steve >>>> >>>>
