Yes Ken — A majority of the world still uses windows. What would make you think 
otherwise?

Apple, Linux, and the others still have only a very small market share. At last 
check windows was holding on with a mere 68-70% of the market. 

> On Nov 25, 2023, at 07:56, Kenneth Pettit <[email protected]> wrote:
> 
> Oh wow!  Do people actually still use Windows?  :-)
> 
> I think I have a Windows 10 VM on my Mac somewhere (from a few years ago when 
> I was forced to create a Windows API library at work for a customer).  I've 
> never tried to run VirtualT on it.  I suspect it (the Windows VM) would still 
> boot, though it has been a couple of years since I tried it.
> 
> Ken
> 
>> On 11/24/23 12:42 PM, Philip Avery wrote:
>> Hi George
>> 
>> Regarding VT issues on W10: Sometimes I've got VT in a pickle and have to 
>> delete the Roaming file to reset it.
>> 
>> Delete: Windows (C:)/Users/(name)/AppData/Roaming virtualt
>> 
>> Regards
>> Philip
>> 
>> 
>>> On 25/11/2023 8:42 am, [email protected] wrote:
>>> Hi all,
>>> 
>>> Happy Thanksgiving to all those who may be located in the US and celebrated!
>>> 
>>> I just wanted to share that since last year, I have done a bit more work on 
>>> Text Sweeper (Model 100 Minesweeper Clone), and have published a new 
>>> release to GitHub.
>>> 
>>> https://github.com/Grimakis/TextSweeper/releases/tag/2.7.3
>>> 
>>> I have added a few changes since I last posted to the list, but the major 
>>> ones are:
>>> 1. Using an ML subroutine to switch between the game screen and help 
>>> screen. (way faster than the prior version)
>>> 2. Requiring less memory to run(approx 1KB less), by using ALTLCD as my 
>>> stack space for the search algorithm, switching to LIFO, and changing the 
>>> XY coordinate data structure from 4 bytes to 2 bytes.
>>> 
>>> As a reminder, the game is compatible with the M100, T102, T200, and the 
>>> DVI in both 40 and 80 col mode.
>>> 
>>> -George
>>> 
>>> P.S. Has anyone had issues with Virtual T on Windows 10? the Memory Viewer 
>>> window no longer appears for me. It's made a little harder to debug whilst 
>>> coding. If anyone has any ideas, let me know.
>> 
> 

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