Hi B 9,

No, pointers are defined as 8x9 images with a mask.  And there is only a single pointer, so it could only be used for the mouse (for instance).  I had considered this option.  But I don't believe I have a way of defining a custom cursor in AsciiPixels.

I tried using an AsciiPixels STRING resource to draw the mouse, cheese and cats.  But for some reason, AsciiPixels kept erasing the pixels on the wall below the image being drawn.  I had defined a 3x3 image, and it is supposed to stop drawing once it completes the defined shape.  I even tried other sizes like 4x4, 5x4, etc. But each time it would erase the bottom wall in the cell.  This is now something on my list of things to debug.

Ken

On 8/7/24 2:40 AM, B 9 wrote:
P.S. If I wanted to use AsciiPixels to herd cats around the screen, would I have to make them mouse pointers?

What I think I'd like is to be able to render a bitmap using XOR so I can erase it swiftly, but AP doesn't seem to offer that.
—b9

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