If you don't mind going inside that sounds like the easiest way; just pick
a row or column of the keyboard and put the joystick switches in parallel
with those switches

On Tue, Sep 23, 2025 at 11:10 PM Doug Jackson <[email protected]> wrote:

> Years ago, I ran a set of wires inside the machine to allow the joystick
> to simply plug in an Atari joystick.
>
> When I get home, I'll refer to my notes from the mid 1980's to see what I
> did.
>
> Doug
>
>
> On Wed, 24 Sept 2025, 1:01 pm Mike Stein, <[email protected]> wrote:
>
>> Couldn't you just scan the printer port looking for 1 out of 8 switch
>> closures?.
>>
>> m
>>
>> On Tue, Sep 23, 2025 at 9:42 PM Scott McDonnell <
>> [email protected]> wrote:
>>
>>> I am back to thinking about a joystick for the Model 100. I have a
>>> specific reason in mind and even a specific joystick.
>>>
>>> My intent is to target the Atari/Commodore 64 digital joystick interface
>>> mainly because my inspiration is the Suncom Icontroller which mounts to
>>> the side of the machine.
>>>
>>> This interface is a series of 5 discrete switches to control direction
>>> and a fire button. Very basic.
>>>
>>> While the parallel port would have been ideal for something like this,
>>> it is not bidirectional and offers only two inputs.
>>>
>>> The serial port provides 3 inputs; still not enough
>>>
>>> While some multiplexing strategies might allow this to work, both of
>>> those ports are also often used for other important purposes.
>>>
>>> So I started thinking about the barcode port. It only has one input, but
>>> the joystick could be encoded into a serial stream. Maybe even using the
>>> original barcode drivers. I don't know the specifics of the BCR
>>> implementation  here, but often they are just keyboard wedges.
>>>
>>> Any thoughts on this or a better solution?
>>>
>>>
>>>

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