The biggest challenge here is finding those who have the skills to do what you 
want.


Personally, I would like to see people spend their time in making applications 
that get blind people jobs, then on games for entertainment when they are 
visually based in the first place. I appreciate the need for relaxation and 
some people like to play games to achieve this. But when there is so many new 
apps that are not accessible in the open source sector. This is one area that 
need to be addressed.

Sean 

On 12 Dec 2014, at 11:53 pm, Devin Prater <[email protected]> wrote:

> Hi all. I’ve found an emulator pack of sorts, that is one app with many 
> emulator cores within it. It is fairly accessible, with help tags in place of 
> labels, but the preferences tabs aren’t available at all to voiceover, either 
> in tabbing or the voiceover cursor. I hope that we can make this emulator 
> accessible, going as far as being able to either OCR the screen 
> automatically, with free OCR packages,  or grab text information right from 
> the rom. I really believe video games, as part of culture, could be made far 
> more accessible to blind people than has been seen so far, as shown by 
> “accessible mario” attempts, and even a Chrono Trigger project, for windows 
> of course, that seeks to make Chrono Trigger accessible. Now, with open 
> source projects like open emu for the mac, we can take advantage of this and 
> make video games work for us. Of course, this will probably not happen, but 
> it’s worth a try to see how many blind developers, or sighted ones who could 
> help, would help us. The Open-emu staff may or may not be willing to help, 
> but seeing as it’s all open source, we could make a fork of it anyway, with 
> or without their help. At least we could make the application accessible, at 
> most we could make some games accessible, like text of story-lines and such. 
> Then we could have Chrono Cross, Final Fantasy, and the host of them all, 
> accessible. We just need people willing to try and explore. Oh if only I knew 
> programming in depth, I’d gladly help a lot.
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