On Apr 15, 2011, at 07:07 PM, [email protected] wrote:
you should at
least do some reading (start with apple.com), and preferably go to an
Apple Store to try the devices yourself and ask the employees there lots
of questions
Very good suggestions. Also, if you have a Mac, explore the App Store in iTunes -- that should answer a number of your questions about available apps. If you don't have a Mac, you can still do some primitive browsing on the web: http://itunes.apple.com/us/genre/ios/id36.
While the iDevices don't support being mounted as hard drives (like older iPods used to), there is a third-party desktop app called DiskAid that gives you access to the "drive".
One thing to note if you end up with either device is that syncing in iTunes doesn't copy new photos that you've taken to your computer. You need to run iPhoto (or Image Capture) to do that. I think this is bad. Just letting you know.
Regarding developing your own apps: you have to use Xcode and Objective-C. Xcode only runs on Macs. If you want to load your apps on your own device, you need the $99 (annual) developer registration. Registration also gives you access to betas and developer forums where certain NDA things can be discussed. If you want to publish on the App Store, there are procedures and constraints that you may or may not be fine with.
As for what you'd want to store with all the gigabytes available, the only thing I can think of is movies. I personally don't have a *huge* need to carry around lots of video, especially given the streaming options others have mentioned, but I have occasionally found it nice to have the option.
--Andy
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