This is a superficial response, i.e. I have not yet successfully
accomplished this suggested approach, but I intend to do so.
Mac OSX supports OpenGL including an SDK. There is a Perl module available
on CPAN that provides OpenGL calls for Perl.
Might this not work with appropriate compiling and linking perhaps with a
sprinkle of SWIG here and there?
on 5/17/01 7:53 AM, [EMAIL PROTECTED] at [EMAIL PROTECTED] wrote:
> The objective is to write a short perl script under Mac OS X that
> will open a new window and draw stuff in it (say draw random colored
> circles as an example).
>
> What are the minimal bits and pieces (from carbon, cocoa, aqua,
> whatever) that need to be glued together to achieve this goal? A
> quick snipet of example code would be great.
>