On Tuesday April 14 2015 10:01:05 Brandon Allbery wrote: >Why would they? They don't use it and you can get it from the gcc project >easily enough.
Heh, no, it's us users who'd be using it (with all that implies O:-) ) >The main problem is that Apple's own C++ stuff is based on either a >pre-C++11 libstdc++ or a C++11 libc++. You could probably build an official >GPL3-d libstdc++ with C++11 support and it would probably even work (that If that is equivalent to replacing the system libstdc++ with the one from port:gcc-4x then no, that doesn't work. Or rather, it seemed to work just fine until I had to reboot. Then things started to fail. I seem to recall from the discussions at the time that there are indeed Apple additions to the system libstdc++ that are not in the FSF version. >being one of the points of C++11) but might not be able to distribute the >resulting objects/binaries because of conflicts between GPL and Apple's >licenses. How large an intersection would there be between the users on old(er) OS X versions who require a C++11 compatible libstdc++ and those who ship commercial binaries? (PS: we're talking about the equivalent of Microsoft's msvc runtimes, no?) R. _______________________________________________ macports-dev mailing list macports-dev@lists.macosforge.org https://lists.macosforge.org/mailman/listinfo/macports-dev