On 14.04.2015 04:01 PM, Brandon Allbery wrote: > The main problem is that Apple's own C++ stuff is based on either a > pre-C++11 libstdc++ or a C++11 libc++. You could probably build an > official GPL3-d libstdc++ with C++11 support and it would probably even > work (that being one of the points of C++11) but might not be able to > distribute the resulting objects/binaries because of conflicts between > GPL and Apple's licenses.
That's the way I tried to go down with audacious. However, obviously the general feedback is that people prefer to use libc++ instead. I still have to answer to the main thread and will try to catch up with replies as soon as I have more time than just 5 minutes. Mihai
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