On Mar 11, 2011, at 2:54 AM, Dominik Reichardt wrote:

> 
>> 
>>> I have to admit that I have no idea if and to which extent MacPorts
>>> works with Xcode 4, as I didn't buy it (yet?
>> 
>> 
>> I'm not sure how much MacPorts depends on the "lower" SDKs (10.4 and 10.5) 
>> or whether MacPorts depends on those at all, but Xcode 4 does away with 
>> those on every install. Meaning it moves old Xcode stuff, including those 
>> SDKs to /Developer-old and of course doesn't even give the option to keep 
>> these SDKs (or to install them on a System on which no Xcode was installed 
>> before).
>> This is the most annoying issue with Xcode 4 for me, especially since I had 
>> moved the SDKs back, then installed Xcode 4 again (the one from the Appstore 
>> craps out in the last stages of the installation, but if you open the 
>> installer app you can start the installer on its own and it actually 
>> finishes) and I forgot to move the SDKs back and thus some compilation 
>> didn't succeed at first :)
> 
> 
> 
> Even nicer as I just found out, the ld that comes with Xcode 4 is of course 
> no longer threeway universal, missing the ppc part thus making it impossible 
> to build ppc stuff (unless you use the one from the old xcode).
> Highly annoying but when you find this out and circumvent it, you can 
> actually compile PPC again... (you also need to put other 
> /usr/libexec/gcc/powerpc-apple-darwin10/4.0.1 back as well)


I believe it should be important to keep PPC compatibility and somehow automate 
the process of "keeping" the old SDK files...
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