I was refering to compiling a C program in a terminal shell using a makefile or 
command line.
Indeed it seems to work without CPATH set. I had a type in my #include 
<sys/types.h> line :-(
Had some strange character in that line from copy/paste.
Sorry for that. All fine now.

—
Christoph



> Am 19.12.2018 um 15:36 schrieb Chris Jones <[email protected]>:
> 
> Hi,
> 
> On 19/12/2018 11:21 am, Christoph Kukulies wrote:
>> Thanks. I have Xcode installed and I’m developing an App presently. I need 
>> to run a small server on my mac as well and I thought the best would be to 
>> run it in a terminal and compile it with a C-compiler of choice. Need not to 
>> be gcc. Just the default one. And thanks Ruben for the tip using the CPATH 
>> variable.
> 
> You should not need to set CPATH to find the standard system includes.
> 
> If you are still having problems, you need to provide more information for 
> anyone to help. Exactly what commands are you running, and exactly what 
> errors does that give, etc.
> 
> Chris
> 
>> —
>> Christoph
>>> Am 19.12.2018 um 11:48 schrieb Chris Jones <[email protected]>:
>>> 
>>> Hi,
>>> 
>>> First things first. Do you really need GCC ? The primary compilers in macOS 
>>> are now based on clang, and I recommend you use these instead of GCC for a 
>>> number of reasons. To have access to these you need to make sure you have 
>>> Xcode etc. installed. see
>>> 
>>> https://guide.macports.org/chunked/installing.html#installing.xcode
>>> 
>>> For details related to using these compilers with MacPorts.
>>> 
>>> Chris
>>> 
>>> On 19/12/2018 8:32 am, Christoph Kukulies wrote:
>>>> Does it require a special package to be installed when one wants to 
>>>> develop under cc or gcc in macOS?
>>>> I was writing a little C program starting with
>>>> #include <sys/types.h>
>>>> and the compiler doesn’t find anything (what I would be normally under 
>>>> /usr/include
>>>> —
>>>> Christoph

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