Why stop there?   As we start to accumulate a growing collection of code 
samples and "conventional wisdom" about how to solve certain types of problems, 
it would be nice to get all of that information properly categorized and up on 
the project web site (specifically somewhere linked from 
https://www.macruby.org/documentation.html).  It would nicely compliment all 
the various tutorials and screencasts already there, most of which tend to give 
the reader a basic intro to MacRuby ("Here's how to build your first Cocoa app 
in IB!") and then leave all the really hairy stuff which follows as an exercise 
for the reader. :-)

- Jordan

On Jan 23, 2010, at 6:19 AM, Jonathan Waddilove wrote:

> It would be great if we could assemble a web page that documents some of the 
> required knowledge on MAcRuby Pointers for OpenGL.
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