OK, I've had a go at writing a very simple description of Pointer. Once the group has decided where it would like these sort of items I will move it. Meanwhile, any comment on the contents? http://jonathan.waddilove.net/macruby_pointers.html
Many thanks, Jonathan regards, Jonathan Jonathan T Waddilove email: jonat...@waddilove.net web: jonathan.waddilove.net On 24 Jan 2010, at 11:32, John Shea wrote: > yes, agreed as far as tutorials are concerned. > > Regarding example/sample code i think we have a few issues. > > i) Laurent and the core team are too busy to do the mundane task of checking > example code, > ii) because the oficial MacRuby example code is an apple distribution it > needs to be always working and best practice. > iii) changing versions of MacRuby can "age" working examples quickly > > I think the solutions to these problems are: > > i) delegate someone to manage a separate example area, not part of the > distribution - i vote for you Jordan ;-), > > ii) & iii) the example area is by definition a work area - under constant > change / review etc - so it does not matter how bad people think their > working code is: > > (and because people are learning, the code can be ((certainly in my case)) > rather Frankestein-ien ) > > - it can be posted to the site, and the community could clean / refactor, add > tests etc. > > The core team can cherry pick the best as needed. > > Currently everyone posts their code to a multiple of places, it is often not > peer reviewed, and often forgotten 2 weeks later. > > what do you think? > J > > > On Jan 23, 2010, at 11:41 PM, Jordan K. Hubbard wrote: > >> Why stop there? As we start to accumulate a growing collection of code >> samples and "conventional wisdom" about how to solve certain types of >> problems, it would be nice to get all of that information properly >> categorized and up on the project web site (specifically somewhere linked >> from https://www.macruby.org/documentation.html). It would nicely >> compliment all the various tutorials and screencasts already there, most of >> which tend to give the reader a basic intro to MacRuby ("Here's how to build >> your first Cocoa app in IB!") and then leave all the really hairy stuff >> which follows as an exercise for the reader. :-) >> >> - Jordan >> >> On Jan 23, 2010, at 6:19 AM, Jonathan Waddilove wrote: >> >>> It would be great if we could assemble a web page that documents some of >>> the required knowledge on MAcRuby Pointers for OpenGL. >> _______________________________________________ >> MacRuby-devel mailing list >> MacRuby-devel@lists.macosforge.org >> http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel > > _______________________________________________ > MacRuby-devel mailing list > MacRuby-devel@lists.macosforge.org > http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel
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