Bob,

No, I haven't. Perhaps I will get a chance later.

I have noticed some oddities with AppKit and OpenGL framework bridgesupport 
files, but that will have to be the subject of another post.

Jim


On Oct 18, 2012, at 9:50 PM, Robert Carl Rice <rice.au...@pobox.com> wrote:

Hi Jim,

Adding those frameworks didn't fix my BridgeSupport problem. Have you tried to 
build your project with the most recent nightly build?

Thanks,
Bob Rice


On Oct 18, 2012, at 8:30 PM, Jim Getzen <j...@getzen.name> wrote:

> Aside from MacRuby and a couple of sound frameworks, it just uses Cocoa, 
> CoreGraphics, and QuartzCore.
> 
> Jim
> 
> 
> On Oct 18, 2012, at 7:45 PM, Robert Carl Rice <rice.au...@pobox.com> wrote:
> 
> Hi Jim,
> 
> What frameworks do you included in your project?
> 
> Thanks,
> Bob Rice
> 
> On Oct 18, 2012, at 8:22 AM, Jim Getzen <j...@getzen.name> wrote:
> 
>> A fairly recent project of mine makes the exact same context call in 
>> drawRect. I just ran it again without a problem. My MacRuby is one of the 
>> nightlies from 2-3 weeks ago.
>> 
>> Jim
>> 
>> 
>> On Oct 18, 2012, at 12:30 AM, Robert Carl Rice <rice.au...@pobox.com> wrote:
>> 
>> Hi,
>> 
>> I went back to working on an old project that uses core graphics and I'm 
>> having problems getting it to run again.
>> 
>> The following code gives me an error with the graphics context:
>> 
>>      def drawRect( rect )
>>              return unless @controller
>>              
>>              begin
>>                      @context = NSGraphicsContext.currentContext.graphicsPort
>>              
>>                      # Scale 15 min intervals to chart area
>>                      @xscale = bounds.size.width / 25.0
>>                      height = bounds.size.height
>>                      @yscale = height / 2.0
>>                      CGContextScaleCTM( @context, @xscale, @yscale )
>>                      CGContextTranslateCTM( @context, 0.5, 0.5 ) # Indent 
>> from bounds
>>                      
>>                      # restore text size 
>>                      CGContextSetTextMatrix( @context, 
>> CGAffineTransformMakeScale( 1 / @xscale, 1 / @yscale ))
>>                      show_index( height )
>>                      
>>                      rescue => e
>>                      ErrorLog.instance.rescue_error( e )
>>              end
>>      end
>> 
>> unrecognized runtime type `{CGContext=}'
>> /Users/robertrice/Library/Developer/Xcode/DerivedData/MacDriverLog-ebberjlfoqoqdzenjgqkdbkehuoj/Build/Products/Debug/MacDriverLog.app/Contents/Main_Window.bundle/Contents/Resources/RemarksIndexView.rb:55:in
>>  `drawRect'
>> /Users/robertrice/Library/Developer/Xcode/DerivedData/MacDriverLog-ebberjlfoqoqdzenjgqkdbkehuoj/Build/Products/Debug/MacDriverLog.app/Contents/Resources/rb_main.rb:69:in
>>  `<main>'
>> 
>> line 55 is the first line:
>> @context = NSGraphicsContext.currentContext.graphicsPort
>> 
>> Has anything changed with regard to Quartz 2D drawing?
>> 
>> Thanks,
>> Bob Rice
>> 
>> _______________________________________________
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>> MacRuby-devel@lists.macosforge.org
>> http://lists.macosforge.org/mailman/listinfo/macruby-devel
>> 
>> _______________________________________________
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>> http://lists.macosforge.org/mailman/listinfo/macruby-devel
> 
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