You can certainly compile a group of stuff as a framework, and add that framework to your project, but I've never tried to just toss in .h/.m files and access them from macruby.
Can anyone touch on that? I'm interested to hear what can be done there... AFA translating your code into Obj-C... Here's the short version: self.context = [[NSGraphics currentContext] graphicsPort]; And here's the long version! // the header file, YourClass.h @interface YourClass : ParentClass @property (assign, nonatomic) CGContextRef context; // or void* instead of CGContextRef, but graphicsPort returns a CGContextRef @end // the implementation file, YourClass.m #import "YourClass.h" @implementation YourClass @synthesize context; - drawRect:(CGRect)rect { self.context = [[NSGraphics currentContext] graphicsPort]; } @end @colinta colinta.com github.com/colinta On Oct 21, 2012, at 10:19 AM, Robert Carl Rice wrote: > Hi Mark, > > Unfortunately, I am not very familiar with objective C syntax. Is it easy to > mix objective C statements with MacRuby? > For example, How would code the @context = > NSGraphicsContext.currentContext.graphicsPort in objective C? > > Thanks, > Bob Rice
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