Sounds really interesting. But the price. Twice what I paid for the older one. But yes, the old one is hard to be sure its actually on. Would have to check in Bluetooth prefs for that. I spent some time doing this until I was sure it was functioning. Then I learned that even with Enable Trackpad checked in VO Utility, you still need to turn it on with the VO 2 finger rotate.

From E.T.'s Keyboard...
   ancient.ali...@icloud.com
Many believe that we have been visited
in the past. What if it were true?

On 3/2/2016 7:23 PM, Sabahattin Gucukoglu wrote:
The newer trackpad is more spacious, but for VoiceOver users there’s really no 
benefit, since there’s no way to exploit the one real feature it has, that 
being the 3D touch feature.  Apple doesn’t seem to have done any work there, 
unlike on iOS.  I’ll be honest, when I got mine, it was more in the name of 
completeness than necessity, and although I like pairing and charging by 
Lightning cable, I’d have no real difficulty going back to my old one.  Having 
said that, I do now make quite extensive use of the tactile power switch, where 
in the past I’d have difficulty telling whether it was on or off.  The keyboard 
is more interesting, because pairing can be done non-interactively over USB.  
Both devices can also use USB with Bluetooth off, which effectively means that 
they are USB keyboards/trackpads when not using Bluetooth.

Weirdly, the 2015 MacBook Pro also has the 3D Touch feature, but it originally 
came with Yosemite.  The truly cool thing about 3D Touch is that you can 
actually control whether or not the clicking sound is made, and whether or not 
multiple levels are in effect.  It is truly mind-blowing to press on the 
trackpad while it is off, then while it is on, and then while “Silent clicking” 
is in effect; the entire haptic experience of the thing is simulated using a 
motor that produces the vibrations at each level and with the necessary oomph 
as the trackpad is squeezed.  Amazing.  For the first hour, I just played with 
it, trying to understand how the simulation could be so utterly perfect.  I had 
a really hard time of it, too, because it really was perfect.


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