Hi Alex,

 I hope you will get some good pointers for the entire structure through the 
series, so you can follow through with some A.I concepts, and more advanced 
structures, in the same format.

For podcast 2, I kept the control open to suggestion, but it seems to work fine 
as I'm using podcast 4. maybe exercise wise, it's good to get the math and see 
where it does what.

I suggest you check podcasts 3 and 4 to see it work with the footstep sounds.

Podcast 5 will deal with some more controls with key mappings and integer based 
factory presets (flyFactory).

Have a great weekend,



> On 31/07/2017, at 12:38 AM, Alex Hall <[email protected]> wrote:
> 
> Hello,
> As someone familiar with Swift, I want to first thank you for making the 
> source available. Just reading through the code, it’s immediately clear 
> what’s happening and how all this works. I’ve just never seen it put together 
> like this, and never even considered using SceneKit for audio games!
> 
> I do have a question about this tutorial (number 2). When I run it on macOS, 
> it loads, and there are no errors or warnings. However, my arrow keys don’t 
> move me around. The math is one bit I didn’t get on my first read, but I 
> thought it was set up so arrows would adjust my position (well, the camera’s 
> position). I hear the chime and all that, so my sounds loaded, but arrows do 
> nothing, with VO on or off. What did I miss? I haven’t modified the code at 
> all. Thanks again!
> 
>> On Jul 16, 2017, at 7:43 PM, Yuma Decaux <[email protected] 
>> <mailto:[email protected]>> wrote:
>> 
>> Hi All,
>> 
>> So I'm ramping up the pace a bit, as the intro video included no actual 
>> coding.
>> 
>> Here is tutorial 1: the basics on setting up your 3D scene for audio. The 
>> link is below:
>> 
>> https://www.oseyeris.com/post/3d-game-podcast-1-your-first-game 
>> <https://www.oseyeris.com/post/3d-game-podcast-1-your-first-game>
>> 
>> 
>> The example file is in the linked text before the video. If you are a 
>> newbie, I suggest you follow the video. But if you know code, then I invite 
>> you to immediately download the example file and customise it.
>> 
>> Again, I really appreciate any recommendations, what you would like to find 
>> out, or how to do certain things, so send me a shout on the site's contact 
>> page or go to our FB page at:
>> https://www.facebook.com/OSeyeris-737015699780534/ 
>> <https://www.facebook.com/OSeyeris-737015699780534/>
>> 
>> The week has started guys, and there's a lot more content coming up :)
>> 
>> 
>> 
>> 
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