Hi,

Yeah, I'll definitely give that one I shot. I thought I recognized it from 
something you had to do on occasion with ThinkPad.

Again, thanks. I'll let you know.

Regards,
Nic
Mobile Me: [email protected]
Skype: Kvalme
MSN Messenger: [email protected]
AIM: cincinster
yahoo Messenger: cin368
Facebook Profile
My Twitter

On May 7, 2010, at 2:33 AM, Esther wrote:

> Hi Nic,
> 
> I've never used resetting the PRAM to fix a USB port issue before on a Mac -- 
> only used it for audio sound repairs.  However, the part about removing a 
> battery and holding down the power button with the battery out (to discharge 
> the capacitor) is something I've had to do before with an IBM ThinkPad laptop 
> to reset electronic components.  So that may work in your case, too.
> 
> HTH
> 
> Cheers,
> 
> Esther 
> 
> Nicolai Svendsen wrote:
> 
>> Hi Esther,
>> 
>> Thank you. I'll try this. Resetting the PRAM has been tried before, but I'm 
>> supposing holding down the power button when battery is removed is some sort 
>> of cycle? I'll add it to resetting the PRAM again and let you know how it 
>> works out.
>> 
>> Regards,
>> Nic
>> Mobile Me: [email protected]
>> Skype: Kvalme
>> MSN Messenger: [email protected]
>> AIM: cincinster
>> yahoo Messenger: cin368
>> Facebook Profile
>> My Twitter
>> 
>> On May 7, 2010, at 2:18 AM, Esther wrote:
>> 
>>> Hi Nic,
>>> 
>>> I'll cc this to the viphone list, since the last part of this post is about 
>>> USB power usage and charging for the iPhone, iPod Touch and iPad. I'm not 
>>> sure I qualify with respect to knowing a lot about hardware, USB devices, 
>>> and electricity, but I'll try to answer your question, although I've never 
>>> had OS X shut a device down with a message that it was drawing too much 
>>> power.  However, I did just make a recent trip where I had to troubleshoot 
>>> one of the USB ports of a MacBook.  Devices that were plugged into that 
>>> port didn't work properly: printer cables wouldn't relay signals to  the 
>>> attached peripheral, iPods would not be recognized by iTunes, and a plugged 
>>> in mouse was evidently powered (lit up), but not enough to register clicks 
>>> on the machine.  All these devices worked correctly when plugged into the 
>>> other USB port.  Power cycling with restart and repairing permissions 
>>> didn't help.  (I only tried the permissions repair because the Software 
>>> Update had just been run to install a security update before the problem 
>>> behavior.)  What did work was resetting the PRAM, which apparently restored 
>>> the USB port to its full power. If the source of your problem is not the 
>>> aging of your headphones but the USB current support from your computer, 
>>> this fix might help. I'll give you the instructions I received from Apple's 
>>> Tech Support, since they're slightly different from what is in the 
>>> Knowledge Base article.
>>> 
>>> 1. Power down the computer and remove the battery from the MacBook. (On my 
>>> model you need to get a thick coin, like a U.S. nickel, to insert in the 
>>> slot of the lock for the battery, and give it a quarter turn clockwise to 
>>> rotate it into the unlock position so the side of the battery near the lock 
>>> will pop up, and so that the battery can be removed.)
>>> 2. With the battery removed, hold down the power button for at least 12 
>>> seconds.
>>> 3. Replace the battery.  (On my model, you insert the side near the left 
>>> edge of the laptop so that it engages, and then swing the other end so that 
>>> it slots into the lock position.  Then you use the coin to turn the slotted 
>>> lock a quarter turn counter-clockwise to lock again.)
>>> 4. Hold down the Command, Option, P, and R keys while you power on your 
>>> laptop.  I press down the Command, Option, and R keys with my left hand 
>>> (little finger on the Option key, ring finger on the Command key, and 
>>> either middle or index finger on the R key).  I press the thumb of my right 
>>> hand on the P key and push  down on the power button with the middle finger 
>>> of my right hand. 
>>> 5. You need to keep the Command, Option, P, and R keys pressed for at least 
>>> 3 start-up chimes before releasing them in order to reset the PRAM.
>>> 6. Log in as usual and check your USB port connections.
>>> 
>>> This fixed all the problems with the USB ports.  I think, because the mouse 
>>> was being powered, but not enough to register clicks with the system, that 
>>> full power wasn't going to one of the USB ports.
>>> 
>>> I'll point you to the Apple Knowledge Base article on "Apple Computers: 
>>> Powering a peripheral through USB":
>>> http://support.apple.com/kb/HT4049
>>> 
>>> Computer USB 2 ports are supposed to be rated for 500 mAH.  That's less 
>>> than the 1000 mAH you'll get from an AC outlet (in the U.S.) with a USB 
>>> charger for the iPhone or iPod Touch, which is why charging your device on 
>>> the computer's USB port is slower, and which is also why the earlier iPods 
>>> and iPhones could charge from FireWire connectors that didn't have the same 
>>> limitation.  Apple shifted the standard connector for its iPods and iPhones 
>>> to USB2 because most Windows computers didn't have FireWire (a.k.a. IEEE 
>>> 1394) ports.  This is the source of some of the battery charging error 
>>> messages that are seen with some iPhone cases -- all devices are now 
>>> supposed to use chargers that adhere to the more limited current capacities 
>>> for the USB2 standard.  This is also the reason why some 3rd party 
>>> batteries will take a long time to charge an iPhone if they only supply 500 
>>> mAH of current.  I suspect that this is also why some cases, like the 
>>> Mophie JuicePack Air, require you to discharge the secondary battery before 
>>> draining the main iPhone battery for maximum charging use, since most 
>>> batteries do not maintain power regulation as they discharge and may go out 
>>> of the regulation specs. (This is of interest to me as an iPod Touch owner, 
>>> since Mophie just came out with a JuicePack Air for the iPod Touch -- 
>>> however, it appears to disable the internal speaker whether or not the 
>>> earbuds are plugged in when the iPod is in the case, and also appears to 
>>> disable use of the volume, start/stop, and voice control functions of the 
>>> headset earbuds that com with the iPod Touch 3GS if they are used while the 
>>> device is in the Mophie JuicePack Air case. This is based on user comments 
>>> for this product at the Apple Online Store.)  Incidentally, the 10 W Power 
>>> Adapter for the iPad will charge iPods and iPhones, as well as the iPad 
>>> (which draws 2100 mAH).  However, the iPad will apparently not charge (even 
>>> slowly) off the USB ports of non-Mac computers, and when connected to a 
>>> Mac's USB port (not through a keyboard USB port, and not through a hub), 
>>> may even give a message that the device is not charging (although, if you 
>>> wait long enough, it will charge).
>>> 
>>> From the same Apple Knowledge Base article that I linked above, here's the 
>>> information about USB charging on newer Intel Macs:
>>> "On some newer Intel-based Macs, such as the MacBook (13-inch, Late 2007), 
>>> when a device requiring more than 5V and 500mA is connected, the port with 
>>> that device connected to it becomes a high-powered port capable of offering 
>>> up to 1100 mA at 5 V. That port will continue to operate as a high-powered 
>>> port until the device is removed. "
>>> 
>>> That same Knowledge Base article (about USB charging) is referenced in a 
>>> link in the Knowledge Base Article about "iPad: Charging the battery":
>>> http://support.apple.com/kb/HT4060
>>> 
>>> HTH 
>>> 
>>> Cheers,
>>> 
>>> Esther
>>> 
>>> Nicolai Svendsen wrote:
>>> 
>>>> Hi guys,
>>>> 
>>>> So, I'm looking for someone here who knows a lot about hardware, 
>>>> specifically on the Mac-side and someone who knows a lot in particular 
>>>> about USB-devices. Oh, and electricity, perhaps.
>>>> 
>>>> Here's the deal.
>>>> 
>>>> I've got a Skype Wireless Freetalk Headset, the old model. I've been using 
>>>> it for a while with no issues at all. Eventually, my Mac would disable the 
>>>> device because it said it was drawing too much power and had to be 
>>>> disabled.
>>>> 
>>>> The headset setup consist of a round-shaped small box with one button to 
>>>> turn off the receiver completely, and to pair it properly to the receiver 
>>>> and the headset. On this box there are two buttons, one extending to the 
>>>> plug of a USB and the other extending to a small, round plug which plugs 
>>>> into the right side of the headset for charging. Both of these 
>>>> aforementioned wires both extend away from the round box. When I get the 
>>>> message above in a dialog box, the headset promptly turns off because 
>>>> there is no signal being received from the USB port as it becomes 
>>>> disabled, and when touching the wire charging the headset, it becomes 
>>>> boiling hot. The USB wire feels fine, but all the way from the point from 
>>>> which the wire to the charger extends, to the plug that goes into the 
>>>> headset for charging, becomes incredibly hot and almost impossible to 
>>>> touch.
>>>> 
>>>> My question to those knowing about this type of issue is this: Why would 
>>>> this happen after a year or so of using this headset just fine? Is it 
>>>> because the wire is broken? If that is the case, why could I use it for a 
>>>> couple of hours prior to this happening today, regardless of twisted the 
>>>> wire became?
>>>> 
>>>> Thanks, and I'd be grateful for any advice.
>>>> 
>>>> Regards,
>>>> Nic
>>>> Mobile Me: [email protected]
>>>> Skype: Kvalme
>>>> MSN Messenger: [email protected]
>>>> AIM: cincinster
>>>> yahoo Messenger: cin368
>>>> Facebook Profile
>>>> My Twitter
>>>> 
>>> 
>>> 
> 
> 
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