Hi Nic,

You asked about Audiobook Builder, and described your fears about its
limitations:

"I have bought and used a similar app called AudioBookBinder. It
seemed to work really well. However, I discovered, sadly only after
converting most of my audiobooks, that it seems to have some
limitations. It doesn't seem to be able to create files longer than 14
hours. Many books I have bound into one file have stopped around the
14 hour mark, despite the fact that the book was actually much longer.
Moreover, I haven't seemed to be able to get the chapter navigation to
work, despite the app stating that it did this automatically. So I'm a
little reluctant to try one of these apps again, in case I get similar
results."

I can explain why you may have hit a limit of about 14 hours in the
playback of your books as a single file, but the actual limit depends
on the specs you used to rip your tracks. Oddly enough, there's a list
post from two years ago that I wrote to another Nic on this subject.
He had some very long recordings that he could play in their entirety
if he used QuickLook to stream them (e.g., select the track in Finder
and press space bar to start it playing), but which cut off before the
end when he tried to play them in a music player.

Most digital music players, including QuickTime Player -- the actual
software that plays back your tracks interactively with controls --
cannot generally handle tracks with more than 2 billion samples.
There's a digital counter in the header encoding along with the tag
information of your MP3 or AAC that turns over when you reach the
maximum number that can be represented by a 32-bit unsigned integer,
which is slightly more than 2 billion.  If you rip a track at CD
quality sampling, or 44.1 kHz, then for constant bit rate sampling,
the time in seconds it takes to reach that maximum number is 2 billion
divided by 44.1 thousand per sec.  That works out to about 13.5 hours
for a stereo track, and about 27 hours for a mono track. If you simply
stream  play your track, with no efforts to adjust the playback
position, rewind, fast forward, or use bookmarks, then in principle
you can play tracks that exceed this size (at least on a computer).

In order to navigate to bookmarks, your music player on an iPhone, or
iPod needs to be able to tell where in the track you want to go to.
If the counter has "turned over" you won't be able to find the
location.  Somewhat like trying to set an alarm for "13 o'clock".  If
you're ripping from CDs, you can change your importing settings by
either customizing the sampling rate or, in the AAC format, selecting
one for "Spoken Podcast" which uses voice optimization but samples at
22.05 kHz.

Audiobook Builder will let you choose the sampling rate (and may give
you a warning if your size goes over).  Here's an excerpt from their
FAQ:
"Why does Audiobook Builder limit part length?
The iPod and iPhone can handle files that contain approximately 2
billion audio samples or less. This translates into roughly 27 hours
for Audiobook Builder's Low Quality preset (22.05 kHz), 18 hours for
its Normal Quality preset (32 kHz) and 13 hours for its High Quality
preset (44.1 kHz). The lower the audio sample rate the longer your
parts can be. It's possible to reach a maximum part length of 74 hours
by selecting the Custom... Quality option and choosing an 8 kHz sample
rate. Files that exceed the 2 billion sample limit will not play
properly on the iPod or iPhone."

Actually, I don't use Audiobook Builder that much now, but yes, it
works well with VoiceOver. I used to do this all by hand, and import
audiobooks from CDs as joined tracks, for 1 track per CD.  There are
other reasons for not pushing the maximum length limit if you used
early iPods or iPod Shuffles, because bookmarking wasn't always
reliable if you exceeded the local cache memory of the device.  But
it's true that most of the impetus for figuring out how iTunes works
came from wanting to play my audiobooks.  Now I get most of them from
Audible.  The default settings for importing from CD may set a 13 hour
maximum for a single file depending on the preset you use.  You can
also join existing tracks you've already imported into iTunes.

If you want to check out the trial download, you can get it from the
downloads page of Splasm's web site:
http://www.splasm.com/audiobookbuilder/downloads.html

It looks as though currently a single user license is $4.95 through
their web site store, and $5.95 from the Mac App Store.  As for your
existing joined tracks using AudioBookBinder, you may be able to
recover access to the rest of the books if you split the tracks.

HTH.  Cheers,

Esther

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