ext [EMAIL PROTECTED] wrote:
>Hello,
>
>I got my Nokia 770 device and I started to port my first project, a bomberman
>clone
>for the N 770. (see at www.rotters.de for the Sharp Zaurus). I could run it
>quite nicely
>on the PC-x86 in scratchbox, but it would not run on the real device. It dies
>by calling
>SDL_init and says: "No available video device".
>
>I have tried to run a very simple SDL program, but it dies also with this
>error
>message:
>
>#include <stdlib.h>
>#include <SDL.h>
>int main(int argc, char *argv[])
>{
> SDL_Surface *screen;
> if (SDL_Init(SDL_INIT_VIDEO) == -1) {
> printf("Can't init SDL: %s\n", SDL_GetError());
> exit(1);
> }
> atexit(SDL_Quit);
> screen = SDL_SetVideoMode(800, 480, 16, SDL_HWSURFACE);
> if (screen == NULL) {
> printf("Can't set video mode: %s\n", SDL_GetError());
> exit(1);
> }
> SDL_Delay(3000);
> return 0;
>}
>
>How can i correctly Init SDL under Maemo? I have searched the docs but found
>nothing useful.
>
>
>
This is the correct way, if you are launching the executable using
console it might be that your DISPLAY environment variable is not set.
Try this : DISPLAY=:0 ./a.out
>Thanks, -Klaus
>
>
// Tapani
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