This optimization is limited to L_2 norms just as you say.  But it really
effective there!

On Wed, Jan 27, 2010 at 12:06 PM, Jake Mannix <jake.man...@gmail.com> wrote:

> Of course, just calling vector.getDistanceSquared(other) allows the vector
> impl to take care of these optimizations themself.  Unfortunately, this
> only
> does SquaredEuclideanDistanceMeasure.  (On the other hand, the whole
> idea of optimizing via (x-y)^2 = x^2 + y^2 - 2x.y depends completely
> on the distance measure being defined in terms of dot products, and
> doesn't apply to the general case [Manhattan, Tanimoto, Cosine]).
>



-- 
Ted Dunning, CTO
DeepDyve

Reply via email to