Thanks Jackie. I will look into this later today.

Rich


On Tue, Jul 30, 2013 at 8:25 AM, Jackie Ng <[email protected]> wrote:

> I'd forget about trying to port mg-desktop to (Android?) Java, because that
> requires being able to build the entire MapGuide/FDO stack against the
> Android NDK before you could even think about wrapping the whole thing in
> Java/JNI, which is to say the least a monumental task.
>
> I'd completely go the HTML5 route for this type of application. Offline
> tiled maps with a *light* offline vector layer is currently the only
> feasible strategy I know of that will work respectably with all the major
> players (Android/ios)
>
> - Jackie
>
>
>
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