I've been trying to solve this problem for months, now. Every time I solve it for a while, I then get asked to change the spacing of shields, or add another highway, and the problem crops back up. It's time for me to ask for help.
I'm rendering tiles using the Python bindings, and occasionally I'll get a single shield at a single zoom level that gets cut off. I've used a bunch of settings, but nothing I do fixes the general problem, it only fixes the shield for a specific spacing/tile size/highway. Today's problem looks like http://i.imgur.com/s51Z3.png, with the XML used to generate it being: <Map srs="&projection;" bgcolor="#FFFFFF" buffer_size="128"> ... <Rule> <Filter>...</Filter> <ShieldSymbolizer base="badges" name="highway" face_name="DejaVu Sans Bold" size="8" file="sign-3digit.png" type="png" width="23" height="17" dy="-1" min_distance="100" placement="line" avoid_edges="true"> </ShieldSymbolizer> </Rule> ... </Map> Is there a group of settings that will ensure that a shield will *never* be cut off, regardless of spacing, image size, shield size, and data? -- Mak Kolybabi Programmer Telenium Inc. 204-957-2821
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