Mak,

Try removing the buffer_size=128.


Mak Kolybabi wrote:
> I've been trying to solve this problem for months, now. Every time I solve it
> for a while, I then get asked to change the spacing of shields, or add another
> highway, and the problem crops back up. It's time for me to ask for help.
>
> I'm rendering tiles using the Python bindings, and occasionally I'll get a
> single shield at a single zoom level that gets cut off. I've used a bunch of
> settings, but nothing I do fixes the general problem, it only fixes the shield
> for a specific spacing/tile size/highway.
>
> Today's problem looks like http://i.imgur.com/s51Z3.png, with the XML used to
> generate it being:
>
> <Map srs="&projection;" bgcolor="#FFFFFF" buffer_size="128">
> ...
> <Rule>
>   <Filter>...</Filter>
>   <ShieldSymbolizer
>      base="badges"
>      name="highway"
>      face_name="DejaVu Sans Bold"
>      size="8"
>      file="sign-3digit.png"
>      type="png"
>      width="23"
>      height="17"
>      dy="-1"
>      min_distance="100"
>      placement="line"
>      avoid_edges="true">
>   </ShieldSymbolizer>
> </Rule>
> ...
> </Map>
>
> Is there a group of settings that will ensure that a shield will *never* be 
> cut
> off, regardless of spacing, image size, shield size, and data?
>
> --
> Mak Kolybabi
> Programmer
> Telenium Inc.
> 204-957-2821
>   
> ------------------------------------------------------------------------
>
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> [email protected]
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>   

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